My Group
Marc- Editing
Me-Sound
Ryan-Lighting
Sam-Camera
Sound
Two types of mics, the shot gun and the lapel/lavier mic. (*testing, use cheesy/flashy things of using the mic. as a gun)
Omni-directional- this type of mic records in ALL directions
Directional/Cardiod- records sound in one direction (cue cheesy one direction music for like 5 seconds) so doesn't pick up any ambient background noise.
Jobs working with sound
Here are a few examples of jobs working with sound in the media.
Composer- (shot of person waving a long stick and music notes coming out- if possible) it is the composer's job to compose music and write a score from scratch to fit with moving image. (recording of a scene from a film with a soundtrack e.g. Harry Potter)
Foley Artist- (shot of person walking in "studio" with a green screen) a foley artist is someone who creates/mimics sounds for everything that moves on screen. (see a movie scene of someone walking)
Sound Designer- (shot of person with a clipboard shouting SOUND -make the shouting echo) this is the most import job! They come up with all of the sound needed for a production, this happens before recording. They oversee everyone else.
Sound Mixer- (sound of person DJing- dj screeches) their job is to mix and balance sound during post-production. (shot of person with an envelope that has the words "post production" on it)
Sound Recordist- (shot of person with headphones on standing next to a mic stand 'recording') this is the person on location carrying the boom pole (shot of person standing with boom pole) to record sound for production.
Synchronised
Sync sound- (shot of person talking out of sync, transition into a person talking in sync -split scene of the two happening at the same time talking but one is out of sync the one that is IN sync expands pushing the other out of the frame) this is where the audio is in time with the picture or the action happening on screen. MUST BE (echo of must be- getting louder) in time with action in the shot to make sense (random shot of a random thing unrelated to the text- something that doesn't make sense)
Non-sync sound- (shot of general street scene) audio doesn't need to be in time with the action to make sense.
Blocking Out Sound
Use the correct mic!
Use Muffler!
Mic positioning is important! (text goes across the screen featuring tips on shutting out sound-whilst shots of mic positioning and using a muffler are happening)
Text going across screen: Lavier (omni-directional) mics aren't good for dialogue but are good for Wildtrack!
Use shotgun mic for dialogue.
Use shotgun mic for dialogue.
Having your mic held above you pointing down is the best position.
Using a Muffler helps to block out background sound.
Field Recorder
(shot of person using field recorder but stood still 'freeze frame' while another person explains simply how to use it)
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